Originally made as my master’s thesis at North Carolina State University, this project evolved into a deeply personal exploration of vulnerability, failure, and creative confidence. Built using Unreal Engine 5, it blends cozy aesthetics, symbolic worldbuilding, and interactive storytelling to reflect the emotional landscape of the artist’s inner world.

Each environment tells part of a story—books, objects, and puzzles crafted from real-life insecurities and moments of doubt. This game embraces imperfection, showing how the most resonant design often comes from honesty and self-trust. It's not just a game—it's a quiet space for reflection, where personal growth and storytelling meet.

Fantasy Concepts

These are a handfull of the many items and visuals that I have created for my Dungeons and Dragons campaign.

Active Quest

This mock app that I created provides RPG tabletop players tool and features to aid the roleplaying experience for players and Game Masters.

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Art